11/11/2023 0 Comments Like a dragon ishin ps5 reviewCome upon a single strong enemy and you might get Namba to breathe his putrid homeless guy's breath to lower the defense of a stronger enemy before getting Kasuga to slap them viciously across the face with wads of cash. Faced with a large group of enemies you might strike a cute pose with Saeko to leave a number of them dazed by her charms before unleashing a charging Koichi to skittle them like lovestruck bowling pins. “Luckily, your own fabulous four have no shortage of spectacular moves at their disposal, and the combinations in which you employ them is what gives this new-brand of Yakuza combat a far more strategic edge than ever before. The first time I witnessed a trenchcoat-wearing degenerate suddenly flash his private parts at one of my fighters, let’s just say the target wasn’t the only one stunned into silence. Each dishes out their own unique sets of hilariously unconventional special moves that can inflict mostly traditional status effects. While some of these are mere garden-variety goons, the vast majority of villains are as loopy as a bowl of soba noodles: you’ll battle the likes of scissor-twirling hair stylists, mop-toting janitors, and lubed-up perverts teaming up to form killer squads that appear to be just as likely to crash a costume party as they are to smash your face in. Additionally, the option to reduce incoming damage by tapping the guard button in real-time and the ability to knock an enemy off their feet and then quickly follow up with a more damaging strike in the short window of time before they recover kept me locked in during every fighting moment.But what really brings the spectacle to each turn-based beatdown is the sheer variety of enemy types, with some 250 different kinds of foes to encounter as you explore every corner of Yakuza: Like a Dragon. Although you aren’t given any direct control over the position of each member of your party in the skirmish, every character in the scrap is in constant motion, and that helps each battle feel dynamic. Yet while you might assume that a switch to turn-based combat would slow the speed of each brawl down to a crawl, combat still manages to feel fluid and energetic despite the pauses in between individual attacks. Let's Partyīeing a Yakuza game, Like a Dragon never suffers a shortage of street thugs waiting to bully you out of your bento box money when you’re just innocently heading down to the arcade to play some OutRun. Exploring the backstreets of Yakuza games on your lonesome has always been enjoyable in the past, but it turns out it’s even more fun with a few colourful friends along for the ride – especially when their lighthearted banter offers insight into each location as you wander around. However, it’s the engaging ensemble that he forms with the three other core characters alongside him in his justice-seeking quest – grizzled detective Koichi Adachi, doctor-turned-vagrant Yu Nanba, and cabaret club hostess Saeko Mukouda – that really sets Yakuza: Like a Dragon apart from its predecessors in terms of drawing me into its world. Main protagonist and ex-Yakuza clan member Ichiban Kasuga is a likeable hero who wears his heart on the sleeve of his apparently mandatory leisure suit. An entirely new cast of characters and a sprawling Yokohama setting combine to enhance a story that, while entertainingly bombastic throughout, doesn’t really stray too far from the types of complex criminal conspiracies and preposterous plot twists that have become the standard for almost every mainline Yakuza game and spin-off to date. A lengthy late-game level grind made completing its story more of a drudge than it needed to be, though, meaning that although I found Like a Dragon to initially be as refreshing as a can of Suntory Highball, by the end I felt as weary as someone who’d had a few cans too many.The switch to turn-based combat might be the biggest change in Yakuza: Like a Dragon, but it isn’t the only one. A shift from the reflex-testing beat-’em-up action of previous games to a more structured, turn-based JRPG-style combat system seemed like a genuine gamble when it was first revealed, but the end result successfully manages to introduce a more tactical form of team-based street fighting without sacrificing any of the series’ signature flair and offbeat humour. The Yakuza games have always been about smacking people in the face with traffic cones, bicycles, and street signs, but the development team behind Yakuza: Like a Dragon has taken arguably the boldest swing in the series to date.
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